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| Posted: 3 days ago |
Larry squeaked in before Dave to reach 80. This places them at 4th and 5th respectively. That makes 5. We should have enough to die in Naxxramas in no time.
Nice work guys! Who is next? Nick and Sandy?!? Just Sandy? Anything could happen. Stay tuned.
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First up - Will you go Borean Tundra or Howling Fjord? Here's some info to help you chose:
To alleviate some of the problems experienced at the launch of the Burning Crusade expansion, players will be able to choose where to enter the continent more freely—both Howling Fjord to the east and the Borean Tundra to the west feature level 68+ content, and it is planned that you can level all the way to 72 without visiting both. Both zones will feature a Hellfire Citadel-style instance hub with multiple dungeon wings for level 70 characters, level 80 characters, and raiders. Horde players will access Howling Fjord via a Zeppelin from Undercity to Vengeance Landing, Borean Tundra will be accessed via zeppelin to Warsong Hold.
Zones and their planned levels:
- Howling Fjord (68-72)
Forms Daggercap Bay, where the forces of Arthas originally landed on the continent. Stranded by Arthas, the 5,000-strong expedition set up the outpost of Valgarde. Valgarde has since become the center of Alliance activity on Northrend. Indigenous life forms include frost wolves, Drakkari ice trolls, nerubians, murlocs of the White Shark Tribe, Wendigos, the Vrykul, and Iron Dwarves.
Utgarde Keep is located in this zone, and will be the first instance players encounter in the next expansion. Howling Fjord contains bases of both factions and won't have a faction specific emphasis.
- Borean Tundra (68-72)
Most of the Borean Tundra is empty ice. Tuskarr are the dominant presence in the Borean Tundra. However, they keep near their villages, and one can go for days without seeing another living creature. Tuskarr mainly care about fishing, whaling and protecting their villages. Drakkari trolls, blue dragons, the Undead Scourge, and naga also inhabit the zone.
The Nexus is an ancient ice fortress found in the center of Coldarra. There will also be a murloc faction that opens up after some quests for D.E.H.T.A. The murlocs can actually talk and repair your equipment. They also have quests against an infected camp across the cove.
There will be a port between Borean Tundra and Howling Fjord that uses a giant turtle with a deck on its back as a quick means of travel between the two starting zones.
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